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Post by Admin on Sept 2, 2008 16:08:35 GMT -5
Please let us know what you think!
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a2uton
Junior Member
Posts: 63
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Post by a2uton on Sept 2, 2008 22:30:10 GMT -5
And so it comes to a satisfying end. The good guys win, the bad guys are in retreat and no one can ever attempt to steal our Legends again. The sun rises in the east and all is well in the world. Except I can't help but remember that Savage was actually terrified by what he thought he saw in the Annual. So I gotta ask myself why Savage attempted to recreate the world in his image. Mayby it was just a god complex. Or mayby our heroes are going to regret the fact that they won.
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Post by mockingbird on Sept 5, 2008 17:20:13 GMT -5
whew, i'm tired out after reading that XD An excellent ending, although I think maybe the VERY end of the action could have been drawn out a little more. I know the issue was long but such a big moment might have merited a little more time spent (and it's not like we weren't in it for the long haul already XD). Midnight still stands out as awesome, but the entire huge cast is just a blast. And I'm completely intrigued by the entire Stolen Myth concept-- probably means I wasn't reading close enough before. It's always great to see a villain going for something more interesting than world domination. I love this title, and I love what you've done with it, and i loved this issue too.
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Post by starlord on Sept 5, 2008 22:41:20 GMT -5
An outstanding conclusion to this story. Every character got their moment to shine and although I have to agree that the ending seemed like a bit short on the pay off, it was still a fantastic read.
Although you really had me nervous with Harriett.
and Speed... damn I love that guy!
Cover was perfect, story was excellent, characterization was dead on. 5 stars.
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Susan Hillwig
Staff
I'm not crazy, my mother had me tested.
Posts: 1,612
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Post by Susan Hillwig on Sept 7, 2008 20:30:05 GMT -5
Whew, I'm exhausted! That story was just a whirlwind of action from beginning to end. Every character got their moment (though not so much for the ones tied to chairs!) and a good amount of surprises sprinkled throughout. I really had no idea what the big plan was until the ritual was in effect, but the implications of it were rather large. Vandal Savage wiping out every legend ever created and replacing them with himself? That is one monstrous ego! Best moment of the story, which made me laugh out loud: She stared at the pencil she’d torn out and then at Midnight. “You attempted to stake me with a pencil, foolish man?”
“No. The pencil was to get you to turn around, so I could stake you with the table leg,” Midnight answered as he plunged the shaft of wood through her chest with all his remaining strength.And before I forget, let me say that Claw did an A+ cover -- have a drink on me, Midnight! ;D
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Post by lissilambe on Sept 15, 2008 11:39:37 GMT -5
Thanks for all the great words, guys. Glad you liked how this first year came to a close. It was indeed a big, big cast, and I struggled to give everyone their voice and moment, and I think the final product works. Glad to see you guys agree. A2uton, what Savage's aim was for becoming Earth's sole legend and wiping out the heroes will get some more play over the course of the series, so yeah, you're right to a point...the good guys may have more winning to do on this caper. The ending was a bit short. The issue was long, and with a long annual before it, I probably just cut things a bit shorter than needed so as not to add more and more words to tire the readers out with. But a stronger climax and denouement was probably in order. Brian, glad you were nervous about Harriet. I was too. I was wondering how people would react to her role in this whole saga. The readers really came to love her, and Speed with her, so knowing this was coming up made me nervous to go ahead with it. OF course, now we have to wonder where she is and can Speed get her back...and if he can, will he even want to? Oh, there's more to these two and their story. And yeah, gotta agree with Susan. One of my favorite moments to write was Midnight staking the vamp. He's such a fun guy to write. And yeah, Claw gave me one of my best covers to date for this series, a great cover altogether, and one of the best depictions of Midnight so far, I feel. Good job, Claw! Thanks all, and tune in next time for the Brown Lady Affair. And I'm wondering how many people know of her? Take care Don
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Post by claw on Sept 18, 2008 11:05:50 GMT -5
And yeah, Claw gave me one of my best covers to date for this series, a great cover altogether, and one of the best depictions of Midnight so far, I feel. Good job, Claw! Thank you, thank you very much
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Post by ryokowerx on Jan 10, 2009 22:29:31 GMT -5
OK. I'm really Really REALLY late in jumping aboard for this title.
...but DAMN! I just shot a whole day at work reading (fortunately, being a librarian, its kind of expected of you) the whole thing from the beginning to the end.
Don had me at the beginning with Enemy Ace. I was only marginally familiar with Speed Saunders. The rest of the characters were kind of "meh" to me but he sold me on each and every one of them as the story went along. I'd honestly have to give Midnight the edge in taking a character that was just kind of the generic mystery man and really bringing him out as a character.
...and Harriet... WOW! Don wrote her so convincingly and the betrayal just caught me flatfooted. Definitely want to see more of her and how her connection to the Irish mob is going to develop. And I'm sure that King is going to have something to say about that!
So, basically, if you're not reading Danger Trail, you have no idea what you're missing and I can't wait for #13!
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Post by David on Jul 9, 2009 7:11:37 GMT -5
Harriet, noooooo!
Wow, what a conclusion! From China and the South Seas in issue #1, though Mexico, San Francisco, New York to a spooky hill in England and down the river of time, we come to a brilliantly realized and completely satisfying end to a year's worth of masterfully executed stories.
Characters as varied as Midnight, Rima and Andrew Bennett have somehow formed a non-team to foil Vandal Savage's millenia-long machinations, in an intricate chess game cleverly manipulated by Richard Occult (and that makes him such a badass).
I thought the conclusion was succinct (as in the best of any action writing) and not too quick as some others have felt--- the ritual was in motion, but the pieces were all in place; all that was left was the final gambit. And well played it was! I am glad Harriet "redeemed" herself at the end (though she has much to answer for, as I'm sure Speed will agree).
Midnight vs. Vandal Savage was my favorite bit. Man, I love how Midnight is such a punching bag, yet he never fails to get back into the ring, black and blue and bruised (and you can just see that game smile on his face, too). Second favorite moment is when he staked Mary (I was careful to note, however, that this only seemed to immobilize the Queen of Blood--- I hope we see her again, she's just too good a villain).
Rima had an awesome moment, too ("The Daughter of the Didi says to you, no!"--- do I hear the echoes of a certain Marvel God of Thunder there?)--- in fact everybody has a moment to shine herein! (Faraday riding in at the head of the cavalry, Trin Dee going all ninja, Occult stealing every scene he's in, and revealing Harriet as his unwitting ace in the hole).
Never heard of Briah, the Iconic Realm, before (sounds Celtic, though), but I loved how it figured in Lord Andrew's little surprise (of course, it goes both ways, which is why I'm certain we haven't seen the last of Mary Seward), and how Savage planned to use it to his ultimate advantage. I've been to Glastonbury, climbed the Tor but didn't get inside the tower. Wish I had taken the time now!
Five big stars for an ending to a fantastic storyline, which managed to hit all the right notes yet still leaves you wanting more! Congratulations, Don, on pulling off a huge, complex and always entertaining story.
Now about this Brown Lady...
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Post by lissilambe on Aug 7, 2009 17:52:07 GMT -5
Sorry to so late on catching up with my correspondence. Let's
James, I'm very glad I could get you to enjoy each of these characters. All of them are obscure to one degree or another, and it's a fight to get people to give them a chance, so it's always great to see the fight succeed. And as for Midnight, he's never been a generic mystery man, even if he was a knock-off replacement for the Spirit, and I'm thrilled to give him a chance to shine. And just keep an eye out, because he's about to step up in a big, big way.
Harriet is in trouble in a number of ways, that's for sure. Faraday's not happy with her in the least, and he's got to explain to the government how she used them as well. And what about her gangland connections? What will Speed do about all this? And now Speed's learned that she's been after Doctor Occult's main weapon all this time...how will that affect how everyone views her? If they can find her again, that is.
David summed up how I felt when it started to come together where I was taking Harriet's story. It was such a natural direction, and cast such a shadow over why she might be seeking out the Sigil of Seven. But I had to do it, and I was very worried about how it would be received. Dramatically, and that's the key. Her story might seem on hold, but believe me, it's simmering away.
David, hearing you use comments like "masterfully" is a true compliment. This was a lot of work to lay the foundations, lay in the threads, and build it up, and it's good to hear that it worked so well.
Dr. Occult is a badass, and he's been at the center of a web of badasses, so that's great. And if you think Occult's chess playing is impressive, wait until you see the female half of the partnership, as Rose starts to take the stage after putting Argent where she needed her.
in the writing, Midnight's two scenes mentioned here were some of my favorite pieces as well. Having Midnight defy Vandal Savage just seemed even more triumphant than having him somehow actual beat Savage hand-to-hand. Let's face it, there aren't many people that should be able to take the immortal caveman on. But to stand there and make him frustrated? It was inspired, to a degree, by the scene in Rocky IV actually, when Ivan Drago says "It's like punching a bar of iron". Just that sheer frustration that nothing you do can keep this guy down, even though it should. And staking Mary? Well, he deserved a moment of true victory, and yes, you're correct David. My vampires (at least the ones in the Cult, and from Andrew and Mary) are only immobilized by staking, true to several of the older mythologies. Yes, Mary's still out there, and she'll continue to plague our cast here (and in some other corners of the modern DC2U as well). She is a great villainess.
That was indeed a classic "Marvel Thunder God" moment, you bet. Channeling his greatest moments, and it was fun to give it to Rima, who's about as un-Thor as it gets. Faraday's cavalry charge is classic archetype and again so much fun to plan. I was pleased with each moment the characters get, and glad to see them each go over well.
Briah, the Iconic Realm, is actually taken from the Quabbala (Qabalah, Kabalah, etc.). It's the universal axis or tree, and is the level just below the Godhead, actually. It's the realm where all archetypal entities and symbols can be found, and you'll see me dip back into that well again and again, here and in other places. Though you're right, it does have a kind of Celtic sound to it, doesn't it?
Thanks so much for the kind words, David and all the others. I'll just have to keep trying to meet these expectations, and be prepared, there are some big events coming up, involving Faraday's future as a secret agent; Von Hammer's future as a German ace; Midnight and Trin Dee, Michael and Argent and more and more.
And then the Brown Lady...
Take care Don
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